Creating Rusty Text in Corel Photo-Paint versions 8, 9, 10..

Other Tutorials in the Metallic Text Series:
  INTRO   Brushed Metal   Easy Chrome   Complex Chrome   Gold   Old Gold   Rust   Copper   Patina   END   
Copyright © 2001 David Mutch & Visionary Voyager Corporation P/L

 
            
   

Introduction:

This tutorial describes several ways you can create rusty looking text and objects. The steps in the tutorial can be applied using Corel Photo-Paint from versions 8 upwards.


 

 
   
Create a new image.

Set the 24-bit RGB, white background, units = pixels, 400 W x 200 H, resolution 72 dpi.

 

 
   

Create the text 'RUST' in a thick, rounded font and centre it to the image.

I used Futura XBlk Bt. Other suitable fonts could be: Alexuss Heavy, Arial Black, Boink LET, Bookman Old Style Bold, Brushwood, Comic Sans MS (bold) and many others. The colour does not matter.

From the menu choose Object > Arrange > Align and Distribute , To Centre of Document, then click OK to centre your text.

 

 
   

Turn on Lock Transparency, then fill the text object with a bitmap fill.

Click the Lock Transparency icon either on the bottom of the Objects Docker or on the Mask/Object Toolbar. Make sure your object is still selected and you are using the Object Picker tool, then choose Edit > Fill from the menu.

Select the Bitmap Fill type , then press the Edit button - the Bitmap Fill dialogue box opens.

Insert CD3 from your Corel Draw (versions 8, 9, 10..), Then click the Load button. Navigate to the folder Tiles\Wood on your CD, and locate the file Wood08M.cpt.Click OK in both dialogue boxes to load this wood bitmap fill into the text object.

 
   

Auto Equalize the object.

From the menu choose Image > Adjust > Auto Equalize.

 

 
   

Add some Noise.

From the Effects menu choose Noise > Add Noise.
Click the Reset button then move both sliders to 100%. and press OK.

 

 
   

Apply an Emboss Effect.

From the Effects menu choose 3D Effects > Emboss.
Click the Reset button and select the Original Color radio button. Click OK.

 

 
   

Distort the text with a rusty displacement effect.

Turn off Lock Transparency .
From the Effects Menu choose Distort > Displace.
Click the drop down list under the preview image and choose 'rusty.pcx'. Choose Tile for the Scale Mode and set the Scale sliders to Horizontal = 2, Vertical = 4. Click OK.

 

 
   

Add some body.

In PP versions 9 and 10 you can use the Plastic Effect to give a slight 3D effect.

From the Effects menu choose Texture > Plastic.
Click the Reset button then change the settings to: Highlight = 50, Depth = 4, Smoothness = 25 then press OK.

 

 
   

In PP version 8 you can use the stroke mask command to achieve a similar effect.
First select 100% black as the paint colour, then create a mask from your text - select the text then use either Mask > Create From Object's, CTRL+M or use the icon on the Mask/Object Toolbar.

Turn on Lock Transparency , select the Paint tool (F5) in the Toolbox, then from the Property bar select the round, feathered, 20 nib, increase transparency to 80 and soft edge to 100, make sure that Orbits are not activated, then press the Stroke Mask button .

Choose Middle of mask border, then press OK. Remove the mask (Mask > Remove, SHIFT+CTRL+R, or press the icon on the Mask/Objects Toolbar.
 

 
       
   

Try different types of fill in the original object. Here are some suggestions:

Alternative Texture Fill: Styles, Mineral Cloudy 5 Colors (press preview several times to randomise the settings until you get the one you want. This image used the Stroke Mask shading method rather than the Plastic Effect (too bright here).


 
 
       

 
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