3: Create the basic edge.
Note: For a torn
edge to be realistic, it needs a degree of randomness/chaos in the
actual edge. To assist us with this, we use PP8's Orbit feature.
However a suitable effect can simply be created using slight shakes
of the mouse while drawing the initial linein previous versions
- Select black (R0, G0,
B0) as the paint colour by left-clicking on the black colour swatch
on the bottom of the colour pallet.
- Select the Paint tool
(brush) from the Toolbox. Make sure that the Tool Settings Rollup
- Select the Art brush,
type Custom Brush, paint Normal, from the Paint Tool Settings Rollup.
- Click the Orbits tab
on the Paint Tools Settings Rollup.
- Check the ‘Enable Orbits'
box, then choose ‘Dirt' from the presets. Change the radius to 8.
-Click back on the brush
tab on the Rollup (or use the Property Bar), select the round/oval
nib shape and change the size to 8. (Change these after you have
selected the ‘dirt' orbits preset otherwise the actual nib size
and shape is determined by the preset).
- On the ‘Rip' object,
paint a ragged line down the centre from top to bottom (Fig
3). You may need to go back over the line once more to eliminate
any white ‘holes' left in the line. Also, if you prefer a nearly
straight tear, you may wish to hold the ctrl key down to help make
the line straighter.